About Us.

Plausible Labs is a worker-owned mobile software cooperative based out of San Francisco. If you are curious how a software co-op is organized, you can take a peek at our bylaws.

We are a full-service design and development shop, primarily focused on the Mac and iPhone. Contact us to discuss how we can help on your project.

Landon Fuller

Landon Fuller
Software Engineer

Landon is Plausible Labs' founding software engineer, and works on our desktop, mobile, and server software.

A long time Mac and BSD developer, Landon contributes to the OpenJDK Mac OS X Java Port, co-authored MacPorts, maintains a number of open source projects, and previously worked on the BSD Team at Apple.

Website: http://landonf.bikemonkey.org

Terri Kramer

Terri Kramer
User Interface Designer

Terri joined Plausible Labs in October 2008 as the company's first aesthetically- inclined team member. User experience, graphic design, marketing and web development all fall under her purview.

Formerly the in-house web developer at Three Rings Design, Terri is responsible for the obsessively well-formed markup on all of Plausible Labs' web properties.

Website: http://patternbreak.org

Chris Campbell

Chris Campbell
Software Engineer

Chris is the second engineer to join Plausible Labs, bringing substantial OpenGL and computer graphics experience to our desktop, mobile, and server software development.

As a key member of the Java team at Sun Microsystems for over 10 years, Chris developed the OpenGL-based Java2D pipeline from the ground up. In addition, Chris was instrumental in the design and implementation of the JavaFX runtime, including the core scenegraph and animation packages, and Decora, a pixel shader compiler/runtime that serves as the foundation for the effects package in JavaFX.

Website: http://labonnesoupe.org

Mike Ash

Mike Ash
Software Engineer

Mike has been programming on Apple equipment since the Apple IIGS and got started with Mac OS X when it was still called Rhapsody. These days, Mike maintains several low-level libraries for Mac and iOS programming, writes the biweekly programming blog Friday Q&A, and has collected it in a self-published eBook, The Complete Friday Q&A: Volume I. In between writing difficult code, Mike spends his spare time flying sailplanes in the beautiful Shenandoah Valley of Virginia.

Website: http://mikeash.com/

Charlie Groves

Charlie Groves
Software Engineer

Prior to joining Plausible Labs, Charlie worked as the lead engineer on projects ranging from a Doctor Who MMO to an analysis toolkit for seismology. He's equally comfortable writing server code up in the cloud and client code down on your phone. His greatest accomplishment is being the #1 result for narwhal costume in Google's image search.

Website: http://bungleton.com/

Ian Meyer

Ian Meyer
Office Manager

Ian joined Plausible Labs at the end of 2011 as the first member of the office staff. An amateur designer and developer, Ian founded Adelie Software prior to joining Plausible Labs, where he developed Magic Map, Telestrator, and other novelty, utility, and productivity apps.

Website: http://frijole.info/